Overview Instructions

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CAFteens @ Chicago City of Learning program, Summer 2014

Reimagine your Block!

Neighborhoods are unique places.  On one block you can find many resources for the people who live there – homes, shops, stores, parks, and more. Not every block is the same or needs the same things.  What makes your block unique?

In this project you'll look at a block in your neighborhood, discover what your block needs through the design process, and design a space or place to meet those needs.

We recommend that you choose a block near your school or home that you are familiar with and can get to easily.

Think About

Who lives in this neighborhood and what do they need?

What do they want to see happen on the block?

Are there places for people to play, shop, work, learn, or live?

 

CAFteens @ Chicago City of Learning program, Summer 2014

Be the urban planner. Be the architect.

This DiscoverDesign project challenges you to wear both hats!  

Your job as the urban planner is to think about the community.  You'll look closely at all the different types of buildings and lots on your block and develop a plan to meet the needs of the community. Think about existing problems, community concerns, and society trends.

As an architect you'll choose the best site and design a space to meet the needs addressed by your urban-planner-self! You'll turn the ideas into sketches, digital renderings, models, and plans.

 

 

A large, continually growing market is the video game industry. On the other hand something that is missing from my ward is a youth center focused on individual growth and making people succeed in all aspects of their life, and thus help in community work.
Inspiring my interest in making a mix use building like this are studies that have proven that gamers have abilities such as following instructions, problem solving and logic, planning, resource management and logistics, multitasking, simultaneous tracking of many shifting variables and managing multiple objectives, accuracy, strategy and anticipation, situational awareness, perseverance, pattern recognition, inductive reasoning and hypothesis testing. Abilities that can be specifically applied to not just, personal life but in community work as well. Having implemented incentives for those who do come, to participate in both, such as getting discounts, in game gifts, benefits, and etc. for contributing and participating in the youth center. Allowing people to not only continue to do what they love but as well as give them a method to make that witch they love help the rest of the community.
Statistically in 2012, video games earned revenue of 78.87 billion U.S. dollars. A different projection estimated that this value would grow to 93.28 billion U.S. dollars the following year and as high as 111.06 billion U.S. dollars in 2015. The amount of time spent playing video games daily is expected to increase by 2018, where a total of 28.3 minutes would be spent daily playing video games. 42 percent of Americans play for at least three hours per week. Four out of five American households contain a device used to play video games. Over 59% of Americans play games. That means that in America alone, over 150 million people play games. 150 million people spread over a vast variety of backgrounds, ages, genders, socioeconomic statuses. All of them are jumping into stories, swapping gummies, fighting foes, traveling through time, and finding hidden objects. Furthermore YouTube gaming channels bring in more than 3.5 billion views each month, people are tuning in on their computers in droves to watch others play video games accompanied by commentary. It has grown so much that it has developed into a professional platform, where top eSports tourneys now draw audiences that rival the biggest traditional sporting events; popular midweek live streams routinely attract more than 100,000 online viewers. Coke and Nissan have joined Logitech and Red Bull as tournament sponsors. Gaming is what every traditional sports league is desperate to become: young, global, digital and increasingly diverse. Some 205 million people watched or played eSports in 2014, according to market research firm Newzoo -- meaning that if the eSports nation were actually a nation, it would be the fifth largest in the world. The League of Legends Championship sold out Staples Center in 2013, then sold out the 40,000-seat World Cup Stadium in Seoul a year later while drawing an online audience of 27 million -- more than the TV viewership for the final round of the Masters.
So by combining both we are guaranteed to succeed in the gamming lounge part, and also can say with the steady stream of customers have a half or more contributing in the youth center. As well as by selecting a location that is right across a high school with thousands of kids constantly going out the door, being close to a library and near two major forms of transportation, the train and bus station. With the added benefit of being by major food chain fast foods, and restaurants. This will allow bring in teenagers from all around the ward.

Collect Instructions

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CAFteens @ Chicago City of Learning program, Summer 2014

Collect Information

For the Collect Information step of the design process, go out into your neighborhood and look closely at your surroundings. Gather information about what you see and don't see on the block.  Record your findings with notes, sketches, photos, or videos. Upload all your images and write about each one in your DiscoverDesign project - these notes will come in handy later in the design process!

Think About

What spaces are there for people to gather and relax?

What kinds of places are there for people to eat, shop, or work?

What kind of living spaces are available nearby?

How do people get around this part of the neighborhood - walk, bike, drive?

Try This

  • Take a walk down the block and look closely.  What do you notice?
  • Take pictures of different types of buildings, lots, people, traffic, and green space.
  • Take some notes and do quick sketches to record your thinking
  • Interview people walking by!  Ask them questions like: What do you notice most on this block?  What things do you like or dislike, why? What do you wish was on this block and why?

CAFteens @ Chicago City of Learning program, Summer 2014

Create a land use map of your block.

This is an important color-coded tool used in counting, labeling, and documenting what is in a neighborhood. Print out a map of your block using Google Earth. Pick a color for each kind of land use: residential, commercial, park or green space, etc.

Teachers, get the lesson & activity here!

Ivan Loeza's work for the Collect Information step:

Summary
Rough data
4032 W 51st St, Chicago, IL 60632
4032 W 51st St, Chicago, IL 60632- and nearby buildings.
ward
ward further detail

Brainstorm Instructions

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CAFteens @ Chicago City of Learning program, Summer 2014

Brainstorm Ideas

Using all the information you collected, now you will brainstorm ideas for what to add or change on the block.

You'll probably come up with a lot of ideas for what to design.  Explore a few of your favorite ideas and then choose ONE to focus on. Spend time brainstorming different ways to create that specific space.

Hint! The design process doesn't always happen in order. You may need to go back and collect more information now that you have picked a specific idea.

 

 

 

CAFteens @ Chicago City of Learning program, Summer 2014

Think About

Have you ever been on a street that you really enjoyed? What did you like about it?

Have you ever walked down a street you did NOT enjoy? What was that like?

What does your space need? Where on the block should it go?

What good things did you see and think are important to keep as a part of the neighborhood?

What problems did you identify on your walk? What would have to do to fix those problems?

Try This

Get inspired by looking at other great street examples from your neighborhood, state, country, and all around the world! Gather pictures of your favorite streets, sidewalks, shops, parks, and more. Upload these to the Brainstorm step of your project.

Make quick prototype models with cardboard, paper, and tape. This helps get the ideas flowing & helps you imagine a space differently.

Collect some more information about other spaces to help inspire a design.

Use post-it notes to get out all your ideas - good, bad, silly, serious, or impossible! There are no wrong answers, just ideas!

Ivan Loeza's work for the Brainstorm Ideas step:

Summary
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Develop Instructions

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CAFteens @ Chicago City of Learning program, Summer 2014

Develop Solutions

In the Develop Solutions step, your rough ideas come together with further details, models, sketches, and studies.  Which idea for the block did you decide to design?

In this step you will come up with a few possiblities for the chosen idea.  Think back to the problems you identified in the Collect Information and Brainstorm steps of the Design Process. Focus on the possibilities that solve those problems.

 

CAFteens @ Chicago City of Learning program, Summer 2014

Think About

What community needs did you discover as an urban planner? What site needs should you now consider more deeply as an architect?

  • Would you describe your neighborhood as urban, rural, or suburban?
  • What site did you choose? Why? Think about the buildings or spaces surrounding it - do they make sense together?
  • What is the climate like? What types of plant life could be incorporated into the plan?
  • How do people get from place to place? What modes of transportation need to be planned for?
  • Will your block include any green space for a park? What kind of park will it be?

Try This

Draw a sketch or use software such as Google SketchUp, AutoCAD, or Revit to illustrate your ideas.  You can upload photos (JPG files) from your SketchUp model, video fly throughs (FLV files) of your SketchUp model, or drawings (DWF files) from AutoCAD.

Make a model of your design and a few of the surrounding buildings or spaces. They don't need to be very detailed, but show the general massing of the buildings.

Ivan Loeza's work for the Develop Solutions step:

Summary
Sketch to be the best.
Second floor for group playing and group youth group activities. This way so people on first floor...
Entering from the south direction of thispicture, you are given first access to stair leading to...
Basement, with servers and storage, as well as boiler, plumbing, and etc.
Outside plan not implemented b/c without proper dimensions, the only thing that will be drawn is a...
Using a inspiring picture of duality i wanted a structure that self reflected itself and contrasted...
In the continuation of this structure i am working on the opposite face, and shown is a balcony to...
Finished rough outline of structure, final will be made in another program better accustomed to...

Final Instructions

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CAFteens @ Chicago City of Learning program, Summer 2014

Final Design

The final step of the design process is to create more finished drawings that illustrate your ideas to others. Remember, your explanation text and the types of drawings, images, and models you share need to tell the whole story of your project to someone who may or may not have ever visited your site, your block, or even your city.

Pro Tip: Getting peer feedback through DiscoverDesign is great practice for being a professional architect. Collecting from and giving constructive feedback to peers, teachers, and mentors helps you improve your final design. Be sure to let others know about new work or changes that you make.

Present your ideas:

Pretend you are the lead architect for the project and want to gain the support of the local citizens as well as the city’s decision makers.  What would you say to convince them that your work can positively impact your neighborhood?  What did you observe in your research and how does your work address those details?

CAFteens @ Chicago City of Learning program, Summer 2014

Think About

You might want to share floor plans, elevations, renderings of your digital model, photos of a physical model, or a video animation of your model.

  • Review your design and test it against your original sucess statement that you wrote for the Overview. Does it meet this criteria?
  • Does your final design meet the expectations of the student athletes and athletic director that you interviewed?  If not, you may need to go back to the drawing board and revise your design.
  • Make a list of your ideas, sketches, and study models. For your final design you will want to write and post a short but effective paragraph of your process and the unique solutions you found developed. Tell us about your ideas.
  • Your teacher and architectural mentors will be looking for these things:
    1. originality in your design
    2. your ability to creatively solve the design challenge
    3. the quality of images, sketches, drawings, and models you have uploaded in each of the five design process steps (Overview, Collect Info, Brainstorm Ideas, Develop Solutions, and Final Design).
    4. As your ideas change, be sure to explain your thinking and let others know about the new work you have posted to your account. Go back to the virtual drawing board and revise your project based on the feedback of others.
    5. how well you have written about and explained your thinking in each of the design process steps

CAFteens @ Chicago City of Learning program, Summer 2014

Present your ideas

Pretend you are the lead architect for the project and want to gain the support of the local citizens as well as the city’s decision makers. 

  • What would you say to convince them that your work can positively impact your neighborhood? 
  • What did you observe in your research and how does your work address those details?

Ivan Loeza's work for the Final Design step:

Summary
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